AI Insights · Timothy · January 2023
Top 5 Arcade Racing Apps Performance in Luxembourg Q4 2022
Discover the performance of the top 5 arcade racing apps on a unified platform in Luxembourg during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 arcade racing apps in Luxembourg showed diverse performance trends across downloads, revenue, and active users. Here’s a closer look at how these games fared on a unified platform combining data from both iOS and Android, with insights from Sensor Tower.
CarX Street by CarX Technologies, released in mid-November, saw a notable increase in weekly revenue, peaking at $670 in the week of November 21. However, weekly downloads started at 135 and gradually decreased to 74 by the end of December. Active users grew from 132 in mid-November to a peak of 505 in mid-December before declining to 440 by the end of the year.
Pocket Champs PVP Racing Games from MADBOX experienced fluctuating weekly revenue, with a high of approximately $488 in mid-November and a dip to $111 in the last week of December. Downloads saw a peak of 313 in mid-November, followed by a gradual decline to 98 by the end of the quarter. Active users also showed a declining trend, from 703 at the end of September to 488 by the end of December.
Asphalt Legends Unite by Gameloft demonstrated a mixed revenue trend, peaking at $324 in mid-December. Weekly downloads varied, with a high of 152 in late October and a low of 55 in early December. Active users remained relatively stable throughout the quarter, maintaining a range between 361 and 481, ending at 440 in the last week of December.
Need for Speed No Limits from Electronic Arts saw an increase in weekly revenue towards the end of the quarter, peaking at $337 in mid-December. Downloads fluctuated, peaking at 126 in mid-December and ending the quarter at 95. The game’s active users increased from 276 in late September to a peak of 404 in mid-December, closing the year at 374.
Rebel Racing by Hutch Games Ltd had a relatively lower revenue performance, peaking at $92 in late November. Downloads remained modest, ranging from 18 to 51 throughout the quarter. Active users showed minor fluctuations, starting at 171 in late September and ending at 142 by the end of December.
For more detailed insights and data, visit Sensor Tower.